Client site: BMW Group
While our project was initially scoped to focus on transitioning users from the Fortnite world 'Hypnopolis' to BMW's VXP, our research revealed that Hypnopolis had low engagement rates and that BMW's metaverse plans were still in the early stages still yet to be imagined.
Find a way for BMW to make Hypnopolis more engaging, create a smooth transition between both worlds, and keep users hooked in the VXP. Focus on the whole ecosystem.
Research, UX Design, Design Strategy, Product Management
Sep 2023 - Nov 2023
Figma, Figjam, Adobe Illustrator, Adobe Photoshop
If you want to learn more about the project, feel free to reach out to me to share more!
BMW wanted to refine the transition from Hypnopolis to VXP, but our research revealed a bigger issue—users weren’t engaging with Hypnopolis. I led the research, conducting interviews and analyzing data to understand the high drop-off rates. The key insight: players expected shooting, not racing, which caused them to lose interest before the transition.
We used the Lextant methodology to refine our research into actionable insights. Based on these, we developed four concepts, refined them to three, and presented them to the client. They loved different aspects of each and asked us to merge them.
We identified core ideas and mapped out solutions through workshops using sticky notes. We then created storyboards to visualize the user journey from Hypnopolis to VXP, aligning with BMW early to ensure their support before developing the full strategy.
We aimed to help users understand Hypnopolis, VXP, and their benefits, while highlighting BMW’s brand.
We wanted Gen Z to feel BMW's newest brand values of moving body, mind and heart.
We wanted to turn Fortnite gamers into future BMW customers, instilling the brand values through digital environments.
Contact me via email or linkedin to learn more.